Updated: 3mos ago
Uploaded: 3mos ago
Submitted: 3mos ago

Oblivion

Lorna Shore

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Hekireki
Hekireki
2 months ago
I have denied this mapset because:
The mapset contains unrankable difficulties.
agree with nei

adding? a bit.

you switch alot from prioritizing vocals over the precussion and dumping the section to prioritizing the drums although the vocal intensity hasn't changed. the map would feel more coherent if it would stick to one style per section.

-for example before 61839 it was 1/5 vocal dump and although the vocal continues and the intensity is the same it becomes 1/4 trills.
-or 62762 is vocal 1/6, 64608 then it completely changes to drums again.
-or the vocals still continue at 69281|2,69338|4,69338|1 so it should be 1/6
-69454|2,69454|1,69511|4,69569|3,69569|1,69627|2,69684|3,69684|4 here too and the jumps after that are alright cuz the vocals fade out and the drum is more intense

The ln lengths for example at 269598 or 274213 feel quite random i.e. it seems like you first placed the rice notes and added the lns without changing up patterning so the releases dont really match the music.
netzoid
netzoid
2 months ago
I have denied this mapset because:
The mapset contains unrankable difficulties.
despite the concept of the chart being pretty cool and unique, the execution feels poorly executed and inconsistent and failing to properly represent the chart. Not only that but there are number playability issues that hinder the quality of chart. Take the intro at 33223 -> 42454 only representing the pad sound even though the drums are very audible and pronounced are not mapped which just makes this section feel out of place.

Furthermore, the dump execution feels very out of place most of the time, for example, 43607|4,43646|1,43684|2,43723|3 vs.43838|1,43877|2,43915|3,43954|4 these vocals are drastic in intensity but represented with the same stream direction, snap, and essentially the same strain. this makes the two burts for the vocal play identical to each other despite the two vocals being different. Numerous of these instances of occur so I highly suggest either making it snap dump so the higher snap = higher intensity and/or using trills to emphasize high audible and pronounced vocal like 43838|1,43877|2,43915|3,43954|4,44011|1,44069|2

In addition, jack usage is excessive and plays really uncomfortably. At 260 bpm, jacks are really hard to hit and considering the mere frequency of them like 210333|2,210333|1,210398|2,210398|1,210463|4,210463|3,210529|4,210594|2,210594|1,210659|3,210659|2,210724|4,210724|3 211116|4,211116|1,211181|3,211181|2,211246|3,211246|2 and 211637|4,211637|3,211703|1,211703|4,211768|2,211768|1,211833|3,211833|2 make them really hard to hit and represents the song very dissproprtioantly and makes the chart really uncomfortable. Especially with s60 bpm streams in the middle of it just asks for the player to miss here.

Not to mention the LN structure at the drop at 400463 poorly represents the song. The LN is inconsistent and sometimes feel very arbitrary when you use it. Tight release gaps like 405540|2,405578|3,405617|4,405655|2,405694|1,405732|3,405771|2,405809|1,405848|4,405886|3,405925|1 overexaggerates sounds you want to emphasize but in return making it really hard to hit considering release Quaver's release timing windows.
The mapset has incorrect metadata.
you need a genre tag
QC Kaede
QC Kaede
3 months ago
I have just submitted my mapset to the ranking queue!
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