I have voted for this mapset!
Additional comments:
absolute legend
BeefSpaceDog
1 month ago
Changed the banner. Thanks for fixing it for me and thanks for your help with the SV. I still don't understand it but I know a little bit more thanks to you.
7xbi
1 month ago
Just now noticed why I thought it was a second background that's in the folder. The dimensions of the banners are off. they should be 1263x243 max or 421x82 minimum. Please remove the banner or make it the right dimensions.
I made one with the right dimensions if you want to use this one: https://i.imgur.com/evoo27i.png
,
Also thanks again for taking all this effort for fixing the map, means a lot to me!
BeefSpaceDog
1 month ago
I used two different images for the background and the banner. One should be called "get up background" and the other "get up banner." I deleted them and used them again to try and fix it. Sorry if I made it confusing.
7xbi
1 month ago
sorry i just noticed the map has duplicate files in the folder
Please remove the background that isn't being used
QuaverBot
1 month ago
The creator has just updated their mapset, and its status has been changed back to Resolved.
7xbi
1 month ago
I have on-hold this mapset because:
The mapset has issues with metadata.
Source should be "In Blood We Trust"
There are issues with one or multiple difficulties in the mapset.
SV:
As one big mod: Displacements. They can be good if managed properly, but most of the times they seem very random and make the reading extremely hard.
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14004|1,14004|2,14391|1,14391|2,14391|4 here for e.x. the hand is probably 300msx or so above the receptors, depdending on the plugin you use to create SV, this can be easily fixed (check the github link below for the latest plugin we use, I'll use it to explain most of the mods). You can fix this by going into "Create SV -> Still -> (whatever SV you use) -> Displacement -> End -> 0msx". This will always result in the notes ending up on the receptors for easier reading.
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21359|4,21359|3,21359|1,21746|2 Displacement is too high
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23294|1,23294|2 (till 32585|3,32585|4) to this entire section, apply "Edit -> Displace View -> 60msx" to fix the displacement issue.
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35681|1,35681|2,35681|3,36068|1,36068|3,36068|4,36456|3,36456|2,36456|4,36843|1,36843|4,36843|3,37230|3,37230|2,37230|1,37617|2,37617|1,37617|4,38004|4,38004|1 apply 60msx Displace View to this as well, same goes for the following repititon
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99939|3,99939|4,100327|2,100327|3 having the note here not reach 0msx Displacement (the receptors) is really mean, you should change this to be hit as expected
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Gameplay:
17391|2 this note needs to be removed as it represents nothing. You could probably change the 1/2 note below to a LN to fit the sound.
18939|1 this note needs to be removed as it represents nothing
19327|4 theres a note missing here
73907|1 this note needs to be removed as it represents nothing
I am making suggestions for one or multiple difficulties in the mapset.
SV:
4714 this section could use some SV to not be left out. Teleport stutters would work great here!
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16714|1,16714|4,17101|2 this should end on 0msx as well for easier reading. Doesn't need to be as it's not "directly" an issue.
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Gameplay:
44101|2 there might as well be a note here since you represented the same sound 42939|3 here
Additional comments:
If not used already, please give https://github.com/ESV-Sweetplum/plumoguSV a try. This is the most modern SV plugin we currently use to create content! It'll help you troubleshoot a lot of these mods as well.
BeefSpaceDog
3 months ago
I have just submitted my mapset to the ranking queue!