Updated: 1yr ago
Uploaded: 1yr ago
Submitted: 1yr ago

Piranha Plants on Parade

Shiho Fujii, Sayako Doi, Chisaki Shimazu

Super Mario Bros. Wonder

No description
ピラニア植物のパレード more kakuo Please! SimSim_A_O 아오
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Comments
Reazy Fwoof
Reazy Fwoof
1 year ago
I have just denied this mapset from being ranked. Please fix the listed errors and resubmit in 2 weeks.
Reazy Fwoof
Reazy Fwoof
1 year ago
Some of the mapset changes could probably apply to the 4k side too, maybe adding in a non sv 4k hard diff to even out the spread while also having the sv map still there
Reazy Fwoof
Reazy Fwoof
1 year ago
Basically the 7k side of the set would need a lot of work, and probably best approach would be just make a easy/ normal/ hard that sticks to maybe increasing difficulty chords or stairs that fit the melody, also be careful leaning too hard on symmetrical game play
Reazy Fwoof
Reazy Fwoof
1 year ago
+13 offset to the entire map spread 4 and 7 key
For 7k at least, the spread set is really awkward there isn't really any progression between top and bottom diff along with an sv map kind of just thrown into there. As far as game play goes bottom diff is fine I presume, but the sv one the game play density is way too huge of a jump, especially adding the sv on top of the gameplay from your bottom diff. If you wanted to make the top difficulty a delay based one then you probably should make the whole set work towards it and have a theme that leads to that.The top difficulty also doesn't flow very well to play, probably because it's structured off of the 4k diff as well.

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