Ranked: 8mos ago
Uploaded: 1yr ago
Submitted: 1yr ago

WWW.BLONDE GIRL (MOMO MIX)

JENNY ROM

DDRMAX -DanceDanceRevolut...

Created by

< #1 >

AtmosTD | wolfNAV

jumpstream map

ddr dance dance revolution dancemania english Dancemania SPEED BEST 2001 eurobeat stamina js jumpstream
Difficulties
Comments
wolfNAV
wolfNAV
8 months ago
I have added +1 vote for this mapset!
nei
nei
8 months ago
made changes to www.hard diff for hand balancing
DraterTD
DraterTD
8 months ago
I have added +1 vote for this mapset!
nei
nei
8 months ago
good point, i left some room in the JS section and made the jumptrills less dense
Linlime
Linlime
8 months ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Linlime
Linlime
8 months ago
The current hard difficulty is has patterns that are to hard for a hard. also some patterns are very similar if not the same difficulty as top diff which results in worse difficulty balancing.

jumptrills such as 10980|2,10980|1,11068|3,11068|4,11156|2,11156|1,11244|3,11244|4,11333|2,11333|1,11421|3,11421|4,11509|2,11509|1,11597|3,11597|4,11686|2,11686|1 are quite physically challenging for players on the hard difficulty and are pretty dense. definitely longer ones like at 32863 . generally you want to stay away from trills longer then about 9 notes and avoid anchors longer then 5. Usually jumps during 1/4th stream should generally have a spacing of 1/1 between them and any denser id recommend you use sparingly. furthermore the streams are very long and include very little breaks. it is best to find natural moments to give a 1/2 long break within the streams to make it less straining for players


DraterTD
DraterTD
9 months ago
I have added +1 vote for this mapset!
nei
nei
9 months ago
Ok, i think fixed it all
DraterTD
DraterTD
9 months ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
DraterTD
DraterTD
9 months ago
Apply +20 offset. On top diff doubles used in the section 22960 is highly inconsistent, some doubles are placed where no clear vocals can be heard, same goes for the chorus such as 34430 and 34783. Comparing hard and insane diff, insane does not have LNs on 42724 while hard diff does, please remove them to follow difficulty progression.
nei
nei
1 year ago
I have just re-submitted my mapset for rank!
nei
nei
1 year ago
I have re-submitted my map
nei
nei
1 year ago
Regarding the longjacks and the jumpjacks I now realized what I did and now I think it's alright for now. As for the broken streams, I fixed the hard diff, but I'm not sure about the insane diff and I would like some clarification because to me it looks fine.
Cuckson
Cuckson
1 year ago
I have just denied this mapset from being ranked. Please fix the listed errors and resubmit in 2 weeks.
Cuckson
Cuckson
1 year ago
this is almost good enough to be ranked, the "WWW.INSANE" diff has a very questionable change in layering starting with the jumpjacks going into the longjacks and then it's never seen again. this conflicting idea is pretty out of wack, i think it would be better for the structure if you stuck to one or the other, especially when you're layering a repetition of the previous section.

i'm also unsure about how you're starting and breaking the streams, it's more noticeable in the hard diff where at 34254 the stream ends seemingly prematurely at 36901. i think it would fit a lot better with the vocal isolation if you charted the streams accurately to the drum fills in that section.

there's also random broken gaps throughout both diffs, it's small stuff like this that i think needs to be looked at before it's rankable. gonna be denying this for now
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