This song features a Phineas and Ferb type ending.
The hard diff could use some jacks during the intense sections (like insane diff, but easier).
Subtlr
1 year ago
I have added +1 vote for this mapset!
Subtlr
1 year ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Subtlr
1 year ago
I have some quick suggestions for the Insane difficulty, if you decide to not do it, please give an explanation :D
Reazy Fwoof
1 year ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Reazy Fwoof
1 year ago
Couple of mods put on the easy difficulty, also same idea could really be put on the normal diff since its supposed to be a progression of the previous difficulty.
PinguS
1 year ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
PinguS
1 year ago
7K Insane - 680 - 2891, rolls don't really fit this section(I know there's a very tiny sound in the back but this is too small for notes like this), you can put the LN you did in normal to represent this sound or not put anything on there at all
7K Easy - 33522 to 43627 has inconsistency issues focused(you need to decide where the short notes are going to be in timing wise), and the whole map in general is a bit inconsistent.
(Not a "must do" mod! just suggestions, but I do encourage for you to fix)
7K Easy - 12522 - note can be put on 6 lane instead of 7 lane for better playability for lower skilled players, same applies to 12996(6 to 5), symmetry will sure help lower difficulties
in overall, try to follow the melody going up and down by some measures, all notes felt kinda random on the placements. symmetry is quite missing as well which meant I felt like I was playing with lane random options, and not a complete map. Playability wise - this has no issues, but some details like this will help complete the map in a sense