Ranked: 1yr ago
Uploaded: 1yr ago
Submitted: 1yr ago

Angry Birds Theme (PHONK HOUSE Remix)

RXDXVIL

No description
sv scroll velocity mobile games phonk 808 cowbell reading bad piggies red
Difficulties
Comments
Revv
Revv
1 year ago
I have added +1 vote for this mapset!
Revv
Revv
1 year ago
goes hard
Linlime
Linlime
1 year ago
I have added +1 vote for this mapset!
Revv
Revv
1 year ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Revv
Revv
1 year ago
suggest to remove "2023" on the diffname because it seems unrelated to the map, and apply some mods
KGB Official
KGB Official
1 year ago
balanced the gameplay as suggested.
Linlime
Linlime
1 year ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Linlime
Linlime
1 year ago
current hard is not really something that fits in the spread seeing as it goes to jacks. try making something a little more jack oriented and not dump like you have now. the hard now also might be a little hard for a hard with the patterning. here is an example https://medal.tv/games/quaver/clips/1wCkglG6GvUa4m/d1337NroRDl5?invite=cr-MSx4RlcsMjI2OTI3NjAs you dont have to follow this to a tee just get a general idea of what you could do.

Also for the easy you have 1/4 usage since this is lower bpm id say its fine to use to for up to 2 notes but id say remove the cases where you use 3 of them
KGB Official
KGB Official
1 year ago
made a filler difficulty, I'm not sure if its an appropriate gap, but I'm feeling particularly uninspired today lol
Linlime
Linlime
1 year ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Linlime
Linlime
1 year ago
I feel that the jump in difficulty from normal to hard is a bit much. also with the sv on hard i think it might be a bit on the hard side for a hard difficulty. i'd suggest bumping hard up to an insane and making a new hard difficulty that fits inbetween top diff and normal
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