204687 and all similar - I did it because I couldnt really find another way to represent the music here, it was already longjack / dense handstream focussed in the part beforehand, and putting a plain jumptrill just didnt feel right at all. I know it doesnt actually match the music but to me, mapping it this way felt a lot more logical (especially while playing, it stood out a lot more) since I am limited to just 4 columns so there isnt much more variety I can put in the actual patterns
personally I would prefer to keep it this way, since I have no clue how to change it without making the music representation feel awkward
tried to approximate snaps better at 127927, should be more accurate now i think ?
changed 221367
Cuckson
2 years ago
I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.
Cuckson
2 years ago
Want some clarification on 204687 and why 204867|3,204867|2,204867|1 is not on the 1/1 at 204807 for the kick? (this also goes for 205167|2,205167|3,205167|4 and where these both first occur at 111447). I understand this is your way to make this buildup more dense/intense but it results in the representation of the song being a bit muddled as the hand is seemingly representing nothing / odd sample. My suggestion would be to use repeated hands for the vocal sample in the back there + good representation for the buildup as it would be arguably harder than what you currently have here, but that's up to you.
127927 pretty sure this section for the record slow down is not snapped correctly
221367 could also use 1/4 on 221427 as the vocal trilling/warbling effect starts there